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000300_owner-lightwave@webcom.com_Sun Jul 16 23:51:27 1995.msg
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1995-08-06
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Date: Mon, 17 Jul 1995 02:53:29 -0400 (EDT)
From: MALIK HAMMED MAHMOUD <92malikh@wave.scar.utoronto.ca>
Subject: Re: Polygon Problems
To: Thomas Healy <Thealy@nesbbx.rain.COM>
Cc: LightWave@webcom.com
In-Reply-To: <9507161905.0ge3@nesbbx.rain.COM>
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On Sun, 16 Jul 1995, Thomas Healy wrote:
> Hey all,
> I've been messing with the old trick of Subdividing a Plane into major
> polygons and then applying a displacement imagemap of a topographical map
> to it. Everything seems ok but when I render it, I have "Gaps" of flipped
> polygons. They are random about the object. They apear to be flipped away
> from the camera. I've saved the transformed object, loaded it into modeler,
If you haven't already, try trippling the polygons ('T' I think). If the
polys have more than three verticess, the displacement map might be
turning them into non-planers.
hammed
--
MALIK HAMMED MAHMOUD <92malikh@wave.scar.utoronto.ca> sent this message.
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